資料來源 : Free On-Line Dictionary of Computing
gotcha
A {misfeature} of a system, especially a
programming language or environment, that tends to breed
{bug}s or mistakes because it both enticingly easy to invoke
and completely unexpected and/or unreasonable in its outcome.
For example, a classic gotcha in {C} is the fact that
if (a=b) {code;}
is syntactically valid and sometimes even correct. It puts
the value of "b" into "a" and then executes "code" if "a" is
non-zero. What the programmer probably meant was
if (a==b) {code;}
which executes "code" if "a" and "b" are equal.
[{Jargon File}]
(1995-04-17)